Temple Guard

Temple Guard

Version
Temple Guard info
Temple Guard idle animation
TypeBaboon
ClassificationMonster
Spawn group size3 - 4
Super Uniques
n/a

A Temple Guard is a Monster of the Baboon type. A Temple Guard always spawns in groups of 3 to 4. It is first encountered in Kurast Causeway.

Temple Guard Stats

Level81
Life5,149–7,724
Experience50,334
Highest runeZod runeZod
ImmunitiesImmune to Lightning

Resistances

Fire0
Cold50
Lightning110Immune to Lightning
Poison25
Physical50
Magic0

Lightning immunity breaks with ConvictionConviction level 6 / InfinityInfinity or Lower ResistLower Resist level 10.

Defence

Defense1,739
Life regeneration1.22% / sec
Block chancenone
Drain effectiveness100%
Chill effectiveness−33%
  • It regains 1.22% of its life per second (94 life), a full heal in 82 seconds. Prevent Monster Heal stops it.
  • Life and mana leech work at 100% on it, and Hell divides all leech by 3, f.e. 10% life leech heals you 3.33% of the physical damage you deal.
  • A chill slows its movement and attacks by 33%, for 1/4 of the chill's length in Hell.

Attacks

Temple Guard attacks in Hell
Min DamageMax DamageAttack RatingEffect% Effect will occurEffect DamageEffect Duration
Temple Guard Attack 1 animationAttack 1461203,907----
Temple Guard Attack 2 animationAttack 2461024,232----

Drop Table

Act 3 (H) H2H B

Where to find Temple Guard

Other Baboon

Feedback

Guestnow



CommentCancel